In this skill-building project, students will learn how to reverse engineer a series of products using 3D scan data. Following an introduction video, students will participate in 3 step-by-step tutorials to reverse engineer a handlebar grip, an xbox controller grip and a cistern lever. Following the tutorials, they are provided with additional 3D scans and are challenged to reverse engineer them to test their newly formed skills. Alternatively, if schools have 3D scanning equipment available, students can select their own products to 3D scan and reverse engineer.

Included Resources

3D scan data pack (STL)

Reverse engineering explainer video (hosted on PrintLab's student portal)

3 x Fusion 360 tutorials (hosted on PrintLab's student portal)