Make your own Stationery

A mathematical lesson where students design and 3D print their own stationery - available to subscribers of The PrintLab Classroom

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Project Overview

In this lesson, students will learn how desktop 3D printing can be used to make consumer products sustainably and efficiently. The lesson begins with an overview of Batch.works - an innovative company that design, produce, sell and ship consumer products under one roof. Using the knowledge gained from the overview, together with a CAD tutorial video, students are challenged to design and 3D print their own stationery product. Finally, students develop a pitch for their product to be stocked by a retailer and the challenges of 3D printing consumer products are discussed.


**A simplified mathematical lesson plan is also included in the platform for younger students, where linear sequences are used to design and 3D print the shell of a pen**

Curriculum Details

The lesson can be incorporated into the study of maths, computing, art & design and design technology. The material can be adapted for ages 8-16. The curriculum is aligned to ISTE, NGSS, CCSS and UK National Curriculum standards. A comprehensive list of standards met is included in the lesson platform.

Included Resources:

  • Case study video (hosted on PrintLab's student portal)

  • Challenge worksheets (Google Docs and PDF)

  • Video design tutorials in Tinkercad and Fusion 360 (hosted on PrintLab's student portal)
          • Current and future supply chains explainer video (hosted on PrintLab's student portal)

          • Example pen shell 3D model (STL)

          • Assessment Rubric (Google Docs and PDF)

                        Self-Paced Learning Option

                        PrintLab's student portal is home to the online learning resources required for each of PrintLab’s lesson plans (CAD tutorial videos, explainer videos etc), but it is also structured in such a way that gives users the option to work through each project online in a self-paced manner without a teacher/instructor. The perfect solution for distance learning, 3D printing clubs, passion projects or self-paced learning at libraries and makerspaces.

                        Inspire the Next Generation.