In this project students will be using 3D scanning technology to transform off-the-shelf products into ergonomic solutions. The process involves following a tutorial to learn how to design an ergonomic mouse grip using 3D scan data of a clay model. This is followed by a creative journey where students select a product, identify an end user and perform a detailed product analysis before using their insights to design an object that attaches to the chosen product - transforming it to serve the needs and wants of the chosen end user.
The lesson can be incorporated into the study of maths, design technology and computing. The material can be adapted for ages 11+. The curriculum is aligned to ISTE, NGSS, CCSS and UK National Curriculum standards. A comprehensive list of standards met is included in the lesson platform.
Resources Included in Project:
3D scan data pack (STL)
Ergonomic transformations explainer video (hosted on PrintLab's student portal)
Product analysis activity video (hosted on PrintLab's student portal)
Meshmixer tutorial (hosted on PrintLab's student portal)
Assessment Rubric (PDF and Google Docs)
Self-Paced Learning Option
PrintLab's student portal is home to the online learning resources required for each of PrintLab’s lesson plans (CAD tutorial videos, explainer videos etc), but it is also structured in such a way that gives users the option to work through each project online in a self-paced manner without a teacher/instructor. The perfect solution for distance learning, 3D printing clubs, passion projects or self-paced learning at libraries and makerspaces.